(PDF) Mastering Autodesk Inventor | Muhammad Nasrullah – replace.me

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Creating Drawings T. Additional Modeling Tools T. Sheet Metal Modeling T. Top-Down Assembly and Joints T. Dimensions and Annotations T. Model-Based Dimensioning T. Back Matter Pages Back to top. About this book Get started with the basics of part modeling, assembly modeling, presentations, and drawings in this step-by-step tutorial on Autodesk Inventor fundamentals.

Kishore Pages Part Modeling Basics T. Assembly Basics T. Creating Drawings T. Additional Modeling Tools T. Sheet Metal Modeling T. Top-Down Assembly and Joints T. Dimensions and Annotations T. Model-Based Dimensioning T. Click the Coil Ends tab on the dialog. Specify the settings in the Coil Ends tab, as given next. In addition, the profile is automatically selected. Now, you need to select the axis of the coil.

Click OK to create the coil. Select the centerline as the axis. Click the 76 Additional Modeling Tools 3. Select the XZ plane. Draw the ellipse by selecting the points, as shown. Save the model as Coil. Select the ellipse, move the cursor downward, and click. Select the ellipse, move the cursor toward left, and click. Creating the First Section and Rails To create a swept feature, you need to create sections and guide curves.

Select the YZ plane from the graphics window. Select a point on the horizontal axis of the sketch; a rubber band curve is attached to the cursor Right click and select Create Line from the Marking Menu. Select the origin point of the sketch, move the pointer vertically upward and click to create a vertical construction line.

Move the cursor up and specify the second point of the spline; a curve is attached to cursor. Move the cursor up and specify the third point. Likewise, specify the other points of the spline, as shown. Click the right mouse button and select Create. The spline will be similar to the one shown in figure. Select the second point of the spline and the construction line.

Move the cursor and click to place the dimension. Type 2. Select the lower end points of the vertical construction line and the spline. Apply the other horizontal dimensions to the spline, as shown in figure. Select the lower end points of the construction line and spline. Move the cursor downward and click. Type the 1. Select the origin point of the sketch and the top end point of the spline.

Move the pointer toward right and click. Type 8. Creating the second section 1. Select the XZ plane from the Browser window. Enter 8. Likewise, create other dimensions, as shown. Select the spline. Make sure that you select the curve and not the points. Click Mirror line on the Mirror dialog, and then select the construction line.

Click Apply, and then click Done. Select the newly created datum plane. Select the origin point, move the cursor outside, and click to create a circle. Right click and select General Dimension from the Marking Menu. Select the circle, move the cursor outward, and click. Click Click to add in the Sections group and select the circle.

Select the ellipse. Click Click to add in the Rails group. Select the first rail. Select the second rail. Click OK to create the loft feature. Creating the Loft feature 1. Select the Rails option from the dialog. Right click and select New Sketch from the Marking Menu.

Select the plane locate at the top of the sweep feature. Click the Extrude button on the Create panel. Extrude the circle up to 1 in. Select the YZ plane from the Browser window. Enter 2 in the Distance box and click OK. Additional Modeling Tools 4. Move the cursor toward left and click to place the dimension between the selected point. Right click and select Line from the Marking Menu. Right click and select Construction from the Marking Menu.

Select the origin point of the sketch and the center point of the ellipse. Right click and select OK; a construction line is created between the sketch origin and the ellipse. Also, the sketch is fully-constrained.

Select the sketch, if not already selected. Click the Engrave from Face button on the dialog. Set the Depth to 0. Click OK to create the embossed feature. Select the ellipse, move the cursor downward, and click Type 2 and press Enter. Mirroring the Emboss feature 83 1. Select the emboss feature from the model geometry. Additional Modeling Tools 3. Click OK to mirror the emboss feature.

Creating Fillets 1. Click on the bottom and top edges of the swept feature. Set Radius to 0. Click Click to add on the Fillet dialog. Additional Modeling Tools Shelling the Model 1. Select the top face of the cylindrical feature.

Click the Slice Graphics icon located at the bottom of the window. Right click and select Centerline from the Marking Menu. Select the origin point of the sketch, move the cursor vertically upward and click to create a vertical centreline.

Press Esc. Deactivate the Centerline icon on the Format panel. Create a horizontal construction line, as shown. Click OK to create the shell. Adding Threads 1. Deactivate the Construction icon on the Format panel of the Sketch ribbon tab. Create a closed profile, as shown. Draw the thread profile.

Select the two inclined lines of the sketch, and then select the construction line; the two inclined lines are made symmetric about the construction line.

Make sure that the Equal button is active on the 2D Fillet box. Select the two corners of the sketch, as shown. Select the two inclined lines, move the cursor horizontally toward left and click. Type 60 in the Edit Dimension box and press Enter. Close the 2D Fillet dialog box.

Select the axis of the coil. Select the edges of the end face of the thread. Draw a straight line connecting the end points of the projected elements. Activate the Revolve tool and click on the vertical line of the sketch. Click the Direction 1 button. Save the model. Creating a 3D Sketch 1.

Likewise, blend the other end of the thread. This changes the view orientation to Home. Expand the Draw panel on the ribbon and activate the Precise Input option. On the Precise Input toolbar, click the Reset to Origin button. Select the Relative option from the drop-down available on the Precise Input toolbar. Type-in 12 in the X box and press Tab on your keyboard. Likewise, type-in 0 in the Y and Z boxes. Press Enter to specify the second point. Type-in 0, 0, and 20 in the X, Y, and Z boxes, respectively.

Press Enter. Type-in 0,18, 0 in the X, Y, and Z boxes, respectively. On the Precise Input toolbar, click in the X box and type 0. Press the Tab key and type 0 in the Y box. Likewise, type 0 in the Z box. Press Enter to specify the first point.

Type-in 0, 0 and in the X, Y and Z boxes, respectively. Type-in , 0, and 0 in the X, Y, and Z boxes, respectively. Type-in 0, 18, and 0 in the X, Y, and Z boxes, respectively. Click the right mouse button and select OK. Type-in 3 in the Bend dialog and select the intersecting lines, as shown in figure.

Drag a selection box and select all the sketch elements. Click Apply and Done on the dialog. Likewise, bend the other corners of the 3D sketch. Select the origin point of the sketch. Click on the horizontal line of the sketch and its end point. Add dimensions to fully define the sketch.

Select the newly created plane. Create two concentric circles of 1. Zoom into the circular sketch and click in the outer loop. Click on the 3D sketch to define the sweep path. Click OK to sweep the profile.

Add dimensions from the sketch origin to position the circles. Click on the tubes on both sides of the sketch. Start a sketch on the YZ Plane. Click the Slice Graphics icon at the bottom of the graphics window. Draw two concentric circles and dimension them. On the Extrude dialog, uncheck the Check to terminate feature on the extended face options. Activate the Extrude tool and click in the outer loop of the sketch. This will avoid the extruded feature from terminating on the extended portion of the selected surface.

Click OK to extrude the sketch. On the Browser window, click the right mouse button on the 3D Sketch and select Visibility; the 3D sketch is displayed. Click on the extrude feature. On the Rectangular Pattern dialog, click the Direction 1 button, and then click on the 3D sketch. Type-in 3 and 23 in the Column Count and Column Spacing boxes, respectively. Click the double-arrow button located at the bottom of the dialog. This expands the dialog.

Set the Orientation to Direction 1. Click OK to pattern the extruded feature. On the Browser window, click the right mouse button on the 3D sketch and select Visibility. Select the plane tangent to the extruded feature. Select the sketch point to define the location of the freeform box.

Click and drag the side-arrow of the freeform box. Creating the Freeform feature 1. On the Browser window, click the XZ Plane. A plane appears on the XZ Plane. Click on top portion of the extruded feature. A plane appears tangent to the extruded feature. Click and drag the front arrow of the freeform box. Start a sketch on the new plane. Place a point on the sketch plane and add dimensions to position it. Click OK to create the freeform shape. Click and drag the top arrow to increase the height of the freeform box.

Editing the Freeform Shape On the Box dialog, type-in 4, 1, and 2 in the Faces boxes, respectively. Hold the Ctrl key and click on top faces of the freeform shape. Additional Modeling Tools 8. Click on the arrow pointing upwards. Drag it downwards.

Click OK on the Edit Form dialog. Click Finish Freeform on the ribbon. Create another Freeform box 7. Hold the Ctrl key and click on the two edges at the front. On the Browser window, click the XY Plane. Click on the vertical portion of the sweep feature to create a plane tangent to it.

Place a point and add dimensions to it. Save and close the file. Start a new part file 1. Activate the Freeform Box tool. Select the new plane and click on the sketch point. On the Box dialog, type-in 27, 16, and 3 in the Length, Width, and Height boxes, respectively. Click OK, and then click Finish Freeform. Click on the YZ Plane.

Click the origin point of the sketch to define the center point of the circle. Move the pointer and type-in 0. Type-in 3 in the Distance box and press Enter. Type-in 6 in the Polygon dialog. Move the pointer vertically upward. You will notice that a dotted trace line appears between the origin point and the pointer. Click to create the polygon.

Click Done on the dialog. Activate the Line tool and select the vertices of the polygon. Creating the second feature 1. Click the sketch origin. Click on the cylindrical face of the model geometry. On the Thread dialog, uncheck the Full Length option and type-in 1. By Tutorial Books.

A step-by-step tutorial on Autodesk Inventor basics Autodesk Inventor is used by design professionals for 3D modeling, generating 2D drawings, finite element analysis, mold design, and other purposes. This tutorial is aimed at novice users of Inventor and gives you all the basic information you need so you can get the essential skills to work in Autodesk Inventor immediately.

This book will get you started with basics of part modeling, assembly modeling, presentations, and drawings. Brief explanations, practical examples and step wise instructions make this tutorial complete. Table of Contents 1. Getting Started with Inventor 2. Part Modeling Basics 3. Assembly Basics 4. Creating Drawings 5. Sketching 6. Additional Modeling Tools 7. Sheet Metal Modeling 8. Top-Down Assembly and Assembly Joints 9. Dimensions and Annotations Model Based Dimensioning.

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Autodesk Inventor Basics Tutorial [PDF] [jlonuv40]

 
Autodesk Inventor – A Tutorial Introduction L. Scott Hansen This files, a searchable PDF of the book, innovative video tutorials for each. Learn Autodesk Inventor Basics: 3D Modeling, 2D Graphics, and Assembly Design [Kishore, T.] on replace.me *FREE* shipping on qualifying offers. For Beginners Learning. Autodesk Inventor Autodesk Inventor. A Tutorial Introduction ebook Manual Inventor. Autodesk afterward it is.

 
 

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